Added: September 05, 2013 | Visits: 233
Shaders Filters for Apple Final Cut Pro, Final Cut Express and Motion. Among the included filters in the Shaders Unit are a full suite of keying and compositing tools, film effects, glow effects, 3D perspective filters and transitions, and an all-new Flicker and Shake filter. Editors can view...
Added: June 13, 2010 | Visits: 575
SDPSL provides tools for discovering a RenderMan shaders arguments at runtime in a render-engine neutral way, either with external, per-shader XML metafiles, or by parsing a shaders source directly. This significantly simplifies the development of render-engine-neutral 3D graphics tools, by...
Released: July 18, 2013
Added: July 18, 2013 | Visits: 103
Tutti gli eventi della Provincia di Massa-Carrara comodamente a portata di iPhone. Naviga gli eventi in primo piano, per categorie o per rassegne e aggiungi gli appuntamenti che ti interessano al tuo calendario. Tutti gli approfondimenti sul sito www.turismomassacarrara.it Requirements: iOS 4.3...
Added: August 02, 2008 | Visits: 2.079
A realtime demonstration of just some of our exciting nex-gen shader effects available for game developers to use in their games. This demo shows off a simple water shader and a beautiful normal mapping shader from Shaders For Games Pack 1. All the shaders used in this demo plus many more are...
Added: August 10, 2008 | Visits: 1.734
A realtime demonstration of just some of our exciting nex-gen shader effects available for game developers to use in their games. This demo shows off a complex normal mapping shader with specular highlights from Shaders For Games Pack 2. All the shaders used in this demo plus many more are...
Added: August 18, 2008 | Visits: 1.031
Zoom-It v1.0 is an easy-to-use and completely customizable horizontal navigation menu with custom cursor support, a "zoom-out" feature, 5 generic shaders, over 70 different mini-images and 9 different border styles. It is easy to configure and use and provides a convenient way for visitors to...
Added: August 11, 2008 | Visits: 785
Zoom-It v1.0 is an easy-to-use and completely customizable vertical navigation menu with custom cursor support, a "zoom-out" feature, 5 generic shaders, over 70 different mini-images and 9 different border styles. It is easy to configure and use and provides a convenient way for visitors to...
Added: October 11, 2010 | Visits: 803
KShaderDesigner is an Intergrated Development Environment (IDE) for graphic vertex and fragment shaders. It supports the Cg programming language. - It interfaces the NVIDIA Cg Compiler - It allows to block Cg parameters from the scene and set them manually for debugging purpose - Its...
Added: October 05, 2010 | Visits: 624
CgEddie is a very simple editor for writing and compiling Cg shaders. It supports syntax highlighting (and also semantics), auto indentation, and multiple file editing. CgEddie uses the nVidia Cg compiler to check shaders at run-time. Whats New in This Release: - New features include Cg...
Released: October 06, 2012
Added: October 06, 2012 | Visits: 518
DAZ Studio is a free, feature rich 3D figure design and 3D animation tool that enables users of any skill level to easily create stunning digital imagery. Whether you're a 3D newbie or a 3D professional, you'll find DAZ Studio is the perfect tool for designing unique digital art and animation...
Released: October 11, 2012
Added: October 11, 2012 | Visits: 270
This filter uses a proprietary Toon Shader algorithm to produce a look similar to conventional 'Cel Shaders. It also has a 'Caricature' setting to produce organic distortions to exaggerate or minimize features. The effect works best on HD material.
It is an FxPlug plugin, and as such, it is...
Released: August 14, 2012
Added: August 14, 2012 | Visits: 316
Bone 2 was Created By Nicholas Nel in one year, Bone 2 takes advantage of GLSL shaders in this cartoon Style Epic Adventure. Take drugs in the Zone, puzzle your way through this shooter Type role playing game looking for Nerds to take drugs with, you will come across clowns, mimes, nannys,...
||Cost: $10.00 USD
||Size: 22.23 MB ||Download (30): Bone Download
Released: November 07, 2012
Added: November 07, 2012 | Visits: 274
Wild-DNA Slide Show: simple picture slide show using pixel shaders 2.0 to display your pictures with cool effects.
Released: July 03, 2012
Added: July 03, 2012 | Visits: 157
HLSL2GLSL is a library and tool that converts HLSL shaders to GLSL.
Platforms: Windows, Mac
Released: September 04, 2012
Added: September 04, 2012 | Visits: 215
A converter from Maya scene files and shaders into Renderman RIB and shading language (via MentalRay).
Platforms: Windows, Mac, Linux
Added: July 21, 2013 | Visits: 158
Kineme3D provides support for 3D models in Quartz Composer. Supported formats include FBX, OBJ, DXF, DAE, MD2, 3DS, and a bunch of other formats. Not only can you render your models, you can also deform them in various ways. Twisting, Gravity, Scaling, Bend Boxes, and Quantization are a few...
Added: November 08, 2013 | Visits: 161
Polycode is a free, open-source, cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more. The core...
Added: November 05, 2013 | Visits: 192
XBImageFilters allows you to obtain filtered versions of any image or from the camera in realtime. It uses OpenGL ES 2 to filter the images through fragment shaders you write yourself so you can filter your images in whatever way you want and it is super fast.
Added: August 18, 2013 | Visits: 184
A cross-platform, open-source 3D gaming engine written in C++. Will support OpenGL, DirectX 9, 10 and 11 with full support for HLSL (DirectX only), GLSL (OpenGL only) and Cg (DirectX and OpenGL) shaders.
Added: August 29, 2013 | Visits: 175
this library is made for simulating fluids in realtime. the simulation can be done in two ways: a) on the CPU b) on the GPU, which is about 10 to 20 times faster than on the CPU the GPU-simulation happens on several shaders, that are loaded internally by the processing library GLGraphics.jar...